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2020 Summer Camps at UMD Adjust to Pandemic Era

Some Go Online, While Others Start Making Plans for Next Year

By Maryland Today Staff

Testudo statue

Photo by Stephanie S. Cordle

The University of Maryland canceled classes and closed administrative offices today as part of an effort to slow the spread of COVID-19.

As masks were donned, six-foot-personal perimeters staked out and homes morphed into workplaces and schools, the coronavirus crisis also struck the array of summer camps the University of Maryland typically offers.

A few have shifted to online formats this year and notified registrants of the option of Zooming to camp, but most were forced to shut down, with kids, camp staff—and not least, parents—looking forward to a fantastic summer of 2021.

VIRTUAL CAMPS

AgDiscovery
Students in middle and high school
July 12–31
No longer accepting applications
Ag Discovery students learn about plants and animals, the importance of protecting America’s food supply from insects and disease, the role of regulation in genetically engineered organisms, and the challenge of managing and resolving wildlife conflicts. Students discover agricultural science from College of Agriculture and Natural Resources faculty, practicing veterinarians, industry representatives and experts from the U.S. Department of Agriculture, which funds the program.

AI4ALL
Students entering grades 10–12
July 12–31
No longer accepting applications
AI4ALL is a three-week-long, residential computer programming and artificial intelligence (AI) summer camp. Students will come away from the camp knowing how AI can be used to help people and an idea of what kinds of careers are available in AI. Students will be exposed to personal growth, education, and hands-on experiences presented by faculty, guest lecturers and UMD students.

Camp Diamondback
Ages 5-12
July 6-Aug. 14
$25/week or $120/full program: Alumni Association members
$35/week or $150/full program: Non-members
The University of Maryland Alumni Association will host this new six-week virtual summer camp for children of alumni and friends. Children can participate in one or more weeks of themed programming with a focus on education, recreation and Maryland pride. Activities will be facilitated by Alumni Association staff, University of Maryland faculty, alumni and members of the Student Alumni Leadership Council. Participants will be mailed camp packets with materials for suggested activities that can be done independently to build upon hosted sessions. Participants will also receive camp T-shirts and Terp gear, as well as a supply list to help families prepare. For more information, contact Mary Bathon, assistant director of alumni programs and events, at mbathon@umd.edu or 301.405.1019. 

CompSciConnect
Girls entering grades 6–8
Session One: July 12–24
Session Two: Aug. 3–14
9 a.m.–3:30 p.m., with before and after care options
$300 for each two-week session. Scholarships are available.
No longer accepting applications
This three-year summer program from the Department of Computer Science teaches girls essential computer science skills, allowing them to program robots, build websites and create virtual reality games. Students advance their knowledge and explore new fields of computing each year.

Cyber Defense Training Camp
Students entering grades 11–12
July 5–11
No longer accepting applications
This summer program offers intermediate-level students the opportunity to expand their knowledge of cybersecurity and gain practical skills through instruction by experienced security professionals.

ESTEEM/SER-Quest Summer Program
Students entering grades 11–12
July 6–31
No longer accepting applications
The ESTEEM (Engineering, Science and Technology to Energy and Expand Young Minds) and Summer Engineering Research (SER)-Quest is a recruitment program of the A. James Clark School of Engineering. Students learn about engineering research and engineering concepts, write a research paper, participate in a research symposium and more.

Girls Talk Math
Girls entering grades 9–12
July 13–24
9 a.m.–4 p.m.
Free, applications being accepted until June 1
Hosted by the Department of Mathematics, the camp involves learning math outside of the standard curriculum, attending mini lectures on math, and recording and publishing a podcast about a famous female mathematician. 

iDTech Camps
Ages 7–17
Weekly beginner–advanced sessions June 22–Aug. 7
No longer accepting applications
Kids and teens of all skill levels discover coding, AI, machine learning, film, robotics and game design, developing the in-demand skills needed to compete in the tech startup scene.

Mathletics
Students currently in grades 6, 7 or 8
July 13-30
1-3 p.m.
No longer accepting applications
Mathletics is a daily, three-week academic and sports day camp for middle school girls and boys hosted by the Maryland Institute for Minority Achievement and Urban Education and the Center for Math Education in the UMD College of Education. Students build their knowledge of statistics concepts, increase their motivation and interest in advanced mathematics and statistics courses in high school and college, and get exposure to STEM careers. Activities are led by faculty, local certified teachers and undergraduate students majoring in a STEM field. 

Nyumburu Cultural Center’s Camp Shule
Students entering grades 3–12
July 20–Aug. 14
10 a.m.–noon
$25 registration fee
Camp Shule (Swahili for “school”) offers youths offering mathematics, reading/vocabulary and morning affirmation via Zoom.

SeaPerch Summer Camp
Students entering grades 8–11
8th– 9th grades: July 6–10
10th –11th grades: July 20–24, 27
$300-325 online fee
This camp introduces participants to mechanical design, construction, problem solving and teamwork skills as they learn basic engineering and science concepts.

Snider Enterprise and Leadership Fellows
Students entering grades 11–12
July 19–31
No longer accepting applications
Campers explore entrepreneurship and business foundations through reality-based learning exercises. The program culminates in a team-based competition where fellows will get hands-on experience pitching ideas to industry professionals.They also participate in co-curricular activities such as company site visits and on- and off-campus excursions throughout the national capital region.

Terp Young Scholars
Students entering grades 9–12
July 12–31
$1,475 online fee
*UMD faculty and staff can apply tuition remission benefit. UMD Alumni Association members receive a 20% discount.
With other academically talented high school students, students will pursue an academic interest, engage with dynamic faculty and get a jump on college by earning three university credits. 

CANCELED

Amazing Science Discovery Camp
Students entering grades 3–5
Campers at this one-week day camp explore the physical world and gain appreciation for STEM fields through experiments, lessons, educational demonstrations and more.

Bug Camp: Insects, Science & Society
Ages 7–12
Budding entomologists find insect nirvana at this hands-on one-week program designed to teach kids the critical role bugs play in Earth’s ecosystem.

Center for Young Children
Ages 3 through first grade
The Center for Young Children is a state-of-the-art facility that provides an environment that educates and cares for children in a developmentally appropriate manner.

Introduction to Computing 101
Students entering grades 9–12
Join the Iribe Initiative for Diversity in Computing for a 2-week residential camp to learn the basics of Python. Students will explore the field with current computer science students, including through lab visits and field trips. Students with previous computing experience should explore other available camps.

Discovering Engineering
Students entering grades 11–12
During this one-week residential program, students discover the vast field of engineering by living on campus, meeting faculty and touring one-of-a-kind labs and facilities. Students participate in a variety of activities including laboratory work and demonstrations, lectures, discussions, computer instruction and a team design project.

E2@UMD Exploring Engineering
Girls entering grades 11–12
In this one-week residential program, high school women explore the world of engineering through hands-on activities, laboratory experiments, informative workshops, team challenges and seminars with professional engineers. The registration deadline is March 1.

Summer Music Program
Students entering grades 7–12
Prince George’s County resident: $250, other Maryland or D.C. resident: $350, out-of-state resident: $500
This fun-filled and unique summer program at the UMD School of Music is designed for students who are interested in music careers or learning more about music composition, recording or production, and singing. The one-week workshops include Music Technology, Vocal Music and FAME Jazz Band Intensive.

Gymkana
Ages 5–16
Boys and girls of all experience levels learn gymnastics without the pressure of competition at this weekly day camp. At the end of each week, campers participate in a performance for family and friends.

Jump Start Biomedical Science Program
Students entering grades 11-12
This one-week science immersion program was developed through a grant from the Howard Hughes Medical Institute and is now sponsored by the College of Computer, Mathematical, and Natural Sciences. Students will learn how cellular and molecular techniques are changing the way we diagnose and treat disease.  

JumpStart Computing Elementary Camp
Students entering grades 4-5
Elementary students are invited to an interactive learning experience in computing, robotics, and cybersecurity. Undergraduate students will cover topics such as Python Art, Number Theory, Scratch, cryptography and robotics over the course of this one-week camp. This event will provide students with the opportunity to explore computing topics, and learn about additional resources to continue their learning.

Make Your Own Wearables
Girls entering grades 8–12
This one-week camp is designed to introduce students to the world of wearable technology. Here, students will take an inside look at the possibilities of creating wearable technology and the revolution behind such technology. Students will foster their talent and creativity by being introduced to the principles of cloud computing, progressive web application development, electronics and the Internet of Things. This hands-on experience provides students the ability to learn about software, hardware, and applying Arduino programming to create wearable items such as light-up keychains, bracelets, and brooches, as well as time to discover their own passion for creating fashion. Labs will consist of creating a prototype design on a breadboard, and verifying the design works, using our state-of-the-art test and measurement equipment.

eMpower Tools Summer Program
Girls entering grades 7–8
The eMpower Tools Summer Program is focused on enhancing self-efficacy as well as teamwork skills by teaching girls to use power tools safely and effectively to accomplish a project goal alongside current students and professionals in the field, specifically women, who can serve as role models and mentors.

The Physics of Quidditch
Students entering grades 5–9
This program combines physics, sports and literature of the Harry Potter novels. Participants gain skills in physics, critical thinking, teamwork, playing Quidditch and an appreciation for the literature that inspired the sport.  

Physics Makers Camp
Students entering grades 10–12
This week-long camp is designed as a series of exciting, hands-on workshops that emphasize design thinking, problem solving, building, and construction.  Students will have the opportunity to work with various tools, materials, and equipment in the Physics Vortex Makerspace, as well as other STEM related makerspaces on campus. This immersive week aims to provide a snapshot of a STEM professional’s life – technical work, experiment, apparatus creation, and communication of projects and results.

Physics Summer Girls
Students entering grades 9–12
Students learn trial and error and the principles of the scientific method. Programs focus on classical physics and modern physics, with topics ranging from relativity to antimatter, quantum mechanics, physical uncertainty, quantum computing and more.

Pre-College Scholars Program
Students entering grades 11–12
Prepare for the Scholastic Aptitude Test (SAT) while learning more about the A. James Clark School of Engineering and the necessary tools and strategies to navigate the college application process.

Smith Sports and Entertainment Business Program
Students entering grades 10–12
Campers are introduced to careers in the sports and entertainment industries while focusing on management, law, marketing and leadership. Interactive classroom sessions complement various site visits throughout the Washington metropolitan area and beyond. The program culminates in a team-based competition at the intersection of sports, entertainment and business by pitching a solution that solves real-life problems in the field.

S.P.I.C.E. Camp
Girls entering grades 9–10
This commuter program introduces young women to engineering through projects, tours and guest speakers. Activities highlight the relevance of engineering in daily life and how engineering can work to solve societal problems.

Summer Art Camps 
Ages 6–12
Studio A Summer Art Camp this year is offering a variety of weekly and single-session virtual programs and workshops on topics including painting, photography, crafting and drawing.

Terrapin Music Camp
Students entering grades 5–12
Students at all proficiency levels are invited to participate in musical enrichment, growth and new opportunities. Students develop musicianship and advance their instrumental and vocal technique through ensemble and solo performances.

TERP Quest
Students entering grades 1–7
TERP Quest focuses on fun, providing elementary school-age children with varied recreational and educational experiences inside and out with new activities every day.

Sports Camps

Basketball (boys)
Ages 8–18
Campers under the tutelage of the Terps coaching staff develop their defensive, offensive and shooting skills in drills and a variety of games in weekly camps.

Basketball (girls)
Ages 8–18
Campers learn new skills and drills under the direction and experience of Brenda Frese and her coaching staff. Instructors and coaches include current and former Maryland players, as well as other coaches and players from across the country.

Field Hockey
Girls ages 10–18
Presented by the University of Maryland and Advanced Play, this weekly camp provides players (and whole teams) with the opportunity to develop their game on the Terp team’s state-of-the-art turf facility, meet UMD coaches and work with current Terp athletes.

Golf
Ages 10–18
Nike Junior Golf Camp offers each junior golfer the opportunity to succeed, regardless of their starting point. Terp coaches offer a positive and fun learning environment, one in which campers can thrive under the direction of motivated and highly skilled instructors.

Gymnastics
Girls ages 7–18
Residential and commuter campers work with current team members as well as socialize and learn more about what being a GymTerp is all about. Campers learn new drills, skills and conditioning to enhance their gymnastics abilities.

Lacrosse (boys)
Ages 8–15
This exciting overnight camp experience in first-class facilities allows campers to learn from top college coaches and outstanding college players as they advance your game to the next level.
Camps combine skill sessions to improve individual game as well as team concepts.

Lacrosse (girls)
Ages 8–18
Young athletes get the ultimate overnight camp experience with first-class college facilities. Campers compete with other players and receive instruction from college coaches and outstanding college players.

Soccer (boys)
Ages 6–18
Maryland Coach Sasho Cirovski’s camps are based on the principle that young people learn and develop skills most quickly and effectively when they are having fun. These camps teach each player how to fully reach his potential as a soccer player, focusing on individual techniques, skills and tactics through creative and motivating sessions.

Volleyball
Girls entering grades 7–12
Led by Terps Coach Adam Hughes, camps assist players in developing the full potential of their individual skills through a proven system of instruction. Camps target youths, middle schoolers and high school and elite players as well as focus on individual skills and teams.

Wrestling
Boys and girls ages 5–19
Turtle Power wrestling camps at Maryland provide an array of opportunities for young wrestlers, from novices who will enjoy a mix of training and fun to maximize their potential to serious competitors who will train with some of the best wrestlers from across the country, including members of the Terps team.

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